Version 0.2.0 Update
Beep » Devlog
Second level is just about complete, it serves as a little transition between settings. Level 3 will bring us closer to the center of the city, where things will be less destroyed, so I thought an underground level would make that transition cleaner.
Changes
- Frame rate dependencies are hopefully cleared, should play the same on any machine.
- Added a ladder climb player state, currently automated but will eventually be player controlled.
- Cleaned up some jumping/ledge grabbing bugs.
- E1M2 mostly complete, just needs aesthetic touches.
Bugs
- Timer stops after first level. Doesn't impact gameplay, unless you're going for a record time.
- Audio Volume Inconsistencies. Some sound effects are too loud, so watch out for that.
Files
Beep_v0.2.0.zip 22 MB
Jul 09, 2022
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Beep
Challenging platformer demo!
Status | In development |
Author | Telefrag Entertainment |
Genre | Platformer |
Tags | 2D, 8-Bit, Fast-Paced, jumping, Metroidvania, Pixel Art, Retro, Singleplayer, Unity |
More posts
- Movement System UpdateMay 27, 2023
- Beep 0.1.2 UpdateJan 21, 2022
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