Movement System Update
Beep » Devlog
I've finally updated the player movement system to ensure the player movement is identical at any frame rate. Players with slower machines were reporting issues with the ledge-grab-into-jump mechanic and would get stuck endlessly hanging from an old vending machine. Thank you for the feedback and bug reports!
At this point I believe the entire movement system has been successfully migrated to run properly, so please give it a try and let me know what you think!
Files
Beep_v0.3.0.zip 22 MB
May 27, 2023
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Beep
Challenging platformer demo!
Status | In development |
Author | Telefrag Entertainment |
Genre | Platformer |
Tags | 2D, 8-Bit, Fast-Paced, jumping, Metroidvania, Pixel Art, Retro, Singleplayer, Unity |
More posts
- Version 0.2.0 UpdateJul 09, 2022
- Beep 0.1.2 UpdateJan 21, 2022
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